queendaze: (Default)
Your Majesty ([personal profile] queendaze) wrote in [community profile] kingdomdaze_ooc2015-08-24 12:32 pm

Player Poll!

Hello everyone! If you're still expecting tags from the Queen, I'll be getting back to those today and sticking to replying consistently again, sorry about that!

Today I approach you with a poll about Kingdom Daze's timing/pacing! The game still only just started, but I figured it could be addressed early on JUST IN CASE.

Does it feel like labyrinths could be happening too frequently, ICly or OOCly? Officially speaking, we are aiming for around one labyrinth every OOC week. However, does it feel like there's a bit of pressure on you by having one happen every week? Does it seem like they're occurring too frequently in game with the way that time progresses in the game so far? WHAT IF: it's changed to "a labyrinth will always be taking place every other OOC week—as well as when someone wants to wedge one in between"? Do you think it'd slow down the pace a bit too much, or does it sound good for daily-life-in-between-labyrinths shenanigans?

Labyrinths aside, we're now trying out mingles that span through out the IC day (not that we discourage making your own posts, but I think, from what I've seen, a lot of us enjoy playing in mingles anyway?!)  and then however many OOC days later (or after a labyrinth) we toss up a separate night post. This should hopefully help the pacing to prevent 1 IC day from lasting longer than an OOC week (unless we do enjoy IC days lasting that long?)

Please provide your opinion on this matter in whatever shape or form you can. I'm all for your opinions since you guys are what makes this lovely game what it is. I really want to see what the player base thinks before possibly taking a course of action! I swear I wanted this to sound less formal...
aliveandkicking: (pic#9454596)

[personal profile] aliveandkicking 2015-08-25 08:18 pm (UTC)(link)
I'm definitely for trying labyrinths every two weeks—not that I'd be opposed to someone running a labyrinth in between every now and then to change things up! But that's a good point; by having them every two weeks, they would then have the room so they could last a while longer without running into the other labyrinth, and still allow IC downtime.

Ooh, and I like the idea of additional, optional activities between labyrinths! I'm for doing that, too. This isn't necessarily related, but one thing I'm now trying with mingles is to give them a strong hook, like how the current one for Day 2 has lake festivities. NOT NECESSARILY A FESTIVITY EVERY MINGLE (that'd get dull fast) BUT GENERAL... THINGS. Sometimes it'd be something that can involve the majority, and other times there's a little less grabbing to give characters room for their own thing. Etc, etc.

...I BASICALLY JUST RE-SAID A LOT OF WHAT YOU SAID, which must mean I agree!! Noted!!
glorious: (conversation)

[personal profile] glorious 2015-08-26 12:42 am (UTC)(link)
I DO LIKE THAT IDEA re: occasional festivities shown via the local businesses. I like that the stores are actively selling things in the most recent mingle. While currency is very /handwaves (which honestly I like since tracking currency in RP is a pain in the butt) there's still a sense that the town has an economy of its own and that players have room to play with that if they so choose.

I LIKE STUFF SO FAR. THOSE ARE MY VERY DEEP DEEP THOUGHTS.
aliveandkicking: (pic#9454580)

[personal profile] aliveandkicking 2015-08-26 05:11 am (UTC)(link)
SUCH DEEP THOUGHTS!!

Tracking currency is so tedious, I'm glad that handwaving has been a good alternative. I'M GLAD THINGS ARE WORKING!! I'm just very glad about many things.