queendaze: (Default)
Your Majesty ([personal profile] queendaze) wrote in [community profile] kingdomdaze_ooc2015-08-24 12:32 pm

Player Poll!

Hello everyone! If you're still expecting tags from the Queen, I'll be getting back to those today and sticking to replying consistently again, sorry about that!

Today I approach you with a poll about Kingdom Daze's timing/pacing! The game still only just started, but I figured it could be addressed early on JUST IN CASE.

Does it feel like labyrinths could be happening too frequently, ICly or OOCly? Officially speaking, we are aiming for around one labyrinth every OOC week. However, does it feel like there's a bit of pressure on you by having one happen every week? Does it seem like they're occurring too frequently in game with the way that time progresses in the game so far? WHAT IF: it's changed to "a labyrinth will always be taking place every other OOC week—as well as when someone wants to wedge one in between"? Do you think it'd slow down the pace a bit too much, or does it sound good for daily-life-in-between-labyrinths shenanigans?

Labyrinths aside, we're now trying out mingles that span through out the IC day (not that we discourage making your own posts, but I think, from what I've seen, a lot of us enjoy playing in mingles anyway?!)  and then however many OOC days later (or after a labyrinth) we toss up a separate night post. This should hopefully help the pacing to prevent 1 IC day from lasting longer than an OOC week (unless we do enjoy IC days lasting that long?)

Please provide your opinion on this matter in whatever shape or form you can. I'm all for your opinions since you guys are what makes this lovely game what it is. I really want to see what the player base thinks before possibly taking a course of action! I swear I wanted this to sound less formal...

[personal profile] ninetyninelives 2015-08-24 07:01 pm (UTC)(link)
I LIKE IT AS IS, and can roll with any changes i am easily pleased
aliveandkicking: (pic#9454409)

[personal profile] aliveandkicking 2015-08-24 08:21 pm (UTC)(link)
Not speaking as the mod (see, I'm using my character account!!) but as someone who is also playing.

I actually like the slow pace overall (though I was a bit like holy cow one day lasted well over a week...) Even though the current IC mingle is only the first "throughout the entire day" mingle post (which Beth wisely suggested!!), I already have a feeling that mingles like this will work a lot better than a slow constant of MORNING MINGLE - DAY MINGLE - EVENING MINGLE in the future, especially since the game is as cozily small as it is.

Labyrinth-wise I'm on the fence; I like the idea of labyrinths occurring every week-ish. But at the same time I'm kind of like "what if labyrinths happen every other week AND OCCASIONALLY EVERY WEEK" for Modly Reasons that I said I would exclude from my answer... so I'm not entirely sure!!

(I really like to use !! a lot i'm sorry)
Edited (i am allowed to constantly edit my comments) 2015-08-24 20:23 (UTC)
blamesfate: (Default)

[personal profile] blamesfate 2015-08-24 08:40 pm (UTC)(link)
I would personally lean a bit more towards one labyrinth every two weeks, mostly because of timezone but also because it seems to me like the labyrinths are running over? Or at least, that people want more time to comment. But maybe that's just the impression I get. I consider myself a pretty slow player!

I look forward to mingling /o/
soulbridge: (pic#8601151)

[personal profile] soulbridge 2015-08-24 09:14 pm (UTC)(link)
From an OOC perspective, I'm really enjoying the current pace! I feel like everyone is experiencing plenty of opportunity to tag around, plenty of opportunity to backtag without that interfering with later comments—I feel like it's all working really well, and as someone who's really missed public RP but hasn't been able to commit time to a fast-paced game, I'm enjoying myself immensely!

I think having whole day mingles will help to keep things moving along at a reasonable clip. It seems like the right balance of keeping things gentle and casual from an OOC perspective but still allowing time to be moving quick enough IC for the characters not to get... burnt out on labyrinths? Like... one every week/fortnight is fine for us, but if the IC perspective of that is a labyrinth every day or two, I'm sure some characters would get worn out or frustrated, hahaha.

Having seen that it's perfectly feasible for a labyrinth to run every week, I think I ultimately agree with the points that [personal profile] blamesfate raised—in both labyrinths so far, I feel that there could have been room to tag further. If spacing them out a bit more also allows for slightly longer play time, I don't think that's a bad thing! I might be speaking quite largely from my own perspective, though, and missing the bigger picture. I appreciate that adding more time for labyrinth completion might take away some of the "challenge", but as someone on a less common timezone who gets to comment sporadically, it would really be beneficial for me and maybe a few others?!

I also think that spacing the labyrinths out more creates the opportunity to build tension ICly by occasionally having them closer together. I hope that makes sense? I feel like having them every couple of weeks (i.e with a few IC days inbetween) would make it more ~shocking~ for the characters if we then occasionally have them occur closer together. Particularly ~menacing~ labyrinths could appear at certain milestones or something, materialising regardless of how ICly tired our characters may be. Stupid pesky inconsiderate labyrinths.

But I'm just talking into the void now, hahaha. The short answer is I'm really loving this game, I'm having so much fun with everyone (please don't mistake my IC for my OOC, you guys are all wonderful!), and I will get back to tagging people tomorrow!
glorious: (intrigue)

[personal profile] glorious 2015-08-25 05:57 pm (UTC)(link)
I ALREADY TALKED TO A MOD ABOUT IC DAY:OOC DAY TIME RATIOS and I do think that a mingle encompassing a day is a great experiment for now.

I also think a labyrinth every two weeks might be something worth trying out. As an Aatherite, once a week is a decent pace for me, but a labyrinth every two weeks means a labyrinth could be hypothetically stretched out throughout a week if it needs to be without any risk of running into the next labyrinth and also allowing for more IC downtime; and possibly there could be other small (optional) activities between labyrinths that could be done as well (perhaps players could be involved in shaping the town itself in someway...?). This could be one way to achieve a compromise between those who are in awkward timezones need more chances at making it through a labyrinth at their own pace and also allowing Lots of Activity for those who are used to faster-paced games.
watertabled: (Default)

[personal profile] watertabled 2015-09-12 12:48 am (UTC)(link)
I NEVER RESPONDED TO THIS

But my thoughts are mostly... that the pacing before was fine. The pacing now is also fine since I think we all collectively took a breather (I checked out even earlier than the general oops) but I think we're definitely capable of picking right up again which is kind of a cool feeling. By which I mean I need to tag out more in the current mingle and stuff but it feels very doable. /o/

Also if all the labyrinths are on the weekends there's a chance I won't be able to make them since I'm always getting kidnapped by family or running around in the woods or someone is getting married or SOMETHING HAPPENS so I hope we'll still have weekday evening labyrinths too.